Call of duty zombie maps4/24/2024 ![]() Literal cracks in the floor with painful lava spurting out, along with thick fog covering the map, were a test of players' patience- even though they were implemented to keep the ambitious map running properly on the under-powered engine.Ī sub-par wonder weapon, terrible power switch and Pack-a-Punch mechanics, a horrendously annoying boss zombie in the form of Avogadro- it was the kick-off to Black Ops 2's Zombies season absolutely nobody wanted. Never staying in any location for a sufficient amount of time to allow the player to achieve what must be done at each location in order to progress. Mechanically, the automated bus driven by T.E.D. However in practice, the cracks really started to show- cracks being the operative word. The largest map we'd ever seen, a ranking system never-before implemented in Zombies, all new weapons and new zombie variants? On paper, it looked to be the best thing ever to happen to Zombies. ![]() Following an incredible reveal trailer featuring Avenged Sevenfold, TranZit looked to be the next step in the evolution of Zombies the fans were all hoping for. The big open-world-like Zombies maps in BOCW and MW3 are way better.During the run-up to Black Ops II's launch, our first fix of Zombies post- Black Ops was hotly anticipated. ![]() There were no turn-based maps, only one big hub map with portals to individual challenges and those were super repetitive. Step 5: Interact with the spawned stone slab by all players to initiate and survive a wave of zombies. Why "Der Anfang" is listed here as a bonus? Quite simply, the whole Zombies mode in Vanguard was kinda crap. Step 4: Make the knights move towards the Pack-A-Punch area by killing zombies near each knight and kill the werewolf in the triangle once all knights are at the Pack-A-Punch machine. The map has a lot more problems, though, which is why we'll just leave it here at #1. Why the hell are you traveling from one small map to the next on a bus? The bus forces us into a completely new and very frustrating style of play, which is simply no fun. By opening a chest, you will need to kill zombies. Use the key to unlock a large chest either in the Mailroom, State Rooms, Galley, Provisions, or the Turbine room. To complete the quest, you will need the Stoker key dropped from a Stoker enemy. Tranzit has long been considered probably the worst zombies map ever. It can be obtained from the mystery box of Voyage of Despair or by completing an Easter egg quest. Ascension - Welcome to the place of everything Call of Duty maps, every map from every game can be found here and will continue to be added. The countdown to zombie apocalypse has begun. AMMO: 18 Shots Pack-A-Punched: 36 Shots Reload: 6 Seconds Fire mode: Automatic. Nuketown Zombies was frustrating as hell and completely random. The risen dead have overtaken a Soviet cosmodrome and all Hell has broken loose. AMMO: 180 Shots Pack-A-Punched: 240 Shots Reload: 3 Seconds Fire Mode: Automatic. The Perk-a-Cola and Pack-a-Punch machines always spawned completely randomly, and the layout of the map wasn't great either. The gas and decontamination zones ruined the flow of the game and the survivors you had to protect all the time were pretty annoying too. Most maps were pretty forgettable, but Infection was just hell. Infection (AW)Įxo Zombies was a bit strange anyway. On top of that, the bosses on the map were just unfair, hard and frustrating. Darkest Shore was just a foggy soup, which added to the creepiness, but was also really annoying. ![]() Call of Dutys Zombie mode became a hit after its debut in World at War. ![]() WW2 had some really cool zombie designs, but the maps didn't really stand out from the crowd. 20 Best Call Of Duty Zombie Maps, Ranked. It's a pity, the map would have had more potential. There's no real gameplay flow, and it's not really playable solo. Origins, Mob of the Dead, and Der Eisendrache are some of the best survival maps in Call of Duty Zombies. A madhouse full of really aggressive zombies, what could be better? It's definitely one of the scariest maps in the franchise, which is actually good, but the map is just way too big. ![]()
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